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  • Writer: Brianna Vigna
    Brianna Vigna
  • Mar 17, 2021
  • 1 min read

Updated: Mar 23, 2021

Concept Development


A swampy Aztec/Mayan inspired village centered around a Witch Doctor Hut

  • Bald cypress tree foliage and tall swamp grass

  • Witch doctor hut will be the hero asset

  • Smaller huts will surround the witch doctor hut.

  • Swamp water will be experimented with throughout the project to decide the best way to approach it.

SOFTWARE


Maya for basic modeling


Unreal Engine for scene set up and rendering

Substance Designer/Painter for texturing


ROLES


Modeling: Monye


Lighting/Texturing: Brianna

MOODBOARD


The overall vibe we are wanting to create is eerie and murky, which we plan to achieve with a lot of green lighting and some atmospheric effects to emphasize the swampy and almost toxic qualities.

CONCEPT SKETCHES



SWAMP & TREE REFERENCES



HUT REFERENCES


For the huts overall, we're wanting the to look like they were made of wood, straw, leaves, and other objects that could be found in the natural environment. While the Witch Doctor's hut will be placed in a tree, we liked the idea of the village huts being built on stilts over the swampy water.


STATUE REFERENCES




VERSION 01 BLOCK IN

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